Arms of God Endgame Content — What to Do After Beating the Final Boss [2026]

2026-08-10·Guides

What's After the Credits?

Beating Divine Engine Omega on Normal is roughly 40% of the total game content. Here's everything that opens up afterward.

1. New Game Plus (NG+)

Unlocked after beating Act 4. NG+ carries over: all weapons, Cathedral upgrades, character levels, and unlocked characters. Resets: story progress, blessing collection (per-run).

Key NG+ changes:

  • Enemy level scaling: +10 levels across all acts
  • True Divine Engine: NG+ exclusive final boss (45,000 HP, rotating weaknesses)
  • Divine weapon drops: NG+ exclusive weapons with unique effects
  • Cathedral cap increases from 10 to 15 on Might/Vitality/Swiftness

2. Hard Mode

Available from the main menu after first clear. See the dedicated Hard Mode guide.

3. Secret Bosses

  • The Archangel: Break all 5 hidden seals in one run (locations: Act 1 L2, Act 2 L1, Act 2 L5, Act 3 L3, Act 4 L2)
  • Shadow Knight: Beat Forgotten King on Hard without taking damage
  • Elemental Chaos: Beat all 4 Act bosses with their elemental weakness on Hard

4. Achievement/Trophy Completion

42 total achievements. The hardest 5:

  • Untouchable: Beat any boss without taking damage (Assassin recommended)
  • Speed Demon: Complete any Act in under 5 minutes
  • Pacifist: Beat Act 1 without killing any non-essential enemies
  • Collector: Obtain every Divine weapon (NG+ required)
  • True Legend: Beat True Divine Engine on Hard (0.3% of players)

5. Build Optimization

Post-game is where build crafting gets deep:

  • Farm Divine weapons with perfect stat rolls
  • Experiment with off-meta synergies (Thorns Tank, Pacifist Healer, Elemental Assassin)
  • Optimize Cathedral to max level 15s
  • Speedrun practice (current world record: Act 1-4 in 28:47)

6. Multiplayer/Co-op

Arms of God supports 2-player online co-op. Boss HP scales by +60% in co-op, but coordinated Divine Form combos and role specialization (tank + DPS) make co-op easier than solo for most content.