Arms of God Endgame Content — What to Do After Beating the Final Boss [2026]
2026-08-10·Guides
What's After the Credits?
Beating Divine Engine Omega on Normal is roughly 40% of the total game content. Here's everything that opens up afterward.
1. New Game Plus (NG+)
Unlocked after beating Act 4. NG+ carries over: all weapons, Cathedral upgrades, character levels, and unlocked characters. Resets: story progress, blessing collection (per-run).
Key NG+ changes:
- Enemy level scaling: +10 levels across all acts
- True Divine Engine: NG+ exclusive final boss (45,000 HP, rotating weaknesses)
- Divine weapon drops: NG+ exclusive weapons with unique effects
- Cathedral cap increases from 10 to 15 on Might/Vitality/Swiftness
2. Hard Mode
Available from the main menu after first clear. See the dedicated Hard Mode guide.
3. Secret Bosses
- The Archangel: Break all 5 hidden seals in one run (locations: Act 1 L2, Act 2 L1, Act 2 L5, Act 3 L3, Act 4 L2)
- Shadow Knight: Beat Forgotten King on Hard without taking damage
- Elemental Chaos: Beat all 4 Act bosses with their elemental weakness on Hard
4. Achievement/Trophy Completion
42 total achievements. The hardest 5:
- Untouchable: Beat any boss without taking damage (Assassin recommended)
- Speed Demon: Complete any Act in under 5 minutes
- Pacifist: Beat Act 1 without killing any non-essential enemies
- Collector: Obtain every Divine weapon (NG+ required)
- True Legend: Beat True Divine Engine on Hard (0.3% of players)
5. Build Optimization
Post-game is where build crafting gets deep:
- Farm Divine weapons with perfect stat rolls
- Experiment with off-meta synergies (Thorns Tank, Pacifist Healer, Elemental Assassin)
- Optimize Cathedral to max level 15s
- Speedrun practice (current world record: Act 1-4 in 28:47)
6. Multiplayer/Co-op
Arms of God supports 2-player online co-op. Boss HP scales by +60% in co-op, but coordinated Divine Form combos and role specialization (tank + DPS) make co-op easier than solo for most content.
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