Arms of God Sunforged Hammer Guide — Holy 2H Build, Smite & How to Craft Tier 3
Sunforged Hammer Overview

The Sunforged Hammer is a Tier 3 Holy two-handed melee weapon that calls down a Smite on heavy attacks, dealing bonus Holy damage in an area. It's the hardest-hitting single-swing weapon in the game and the best choice for players who prefer landing one big hit over many small ones.
How the Sunforged Hammer Works
Heavy attacks (charged for 1.5 seconds) trigger Smite — a pillar of Holy light that deals 150% weapon damage in a medium AoE around the primary target. Light attacks are standard hammer swings. The heavy attack wind-up can be animation-canceled with dodge after 1.2 seconds while still triggering Smite.
Key stats at Tier 3:
- Base damage per light swing: 310
- Base damage per heavy swing: 465
- Smite AoE damage: 150% of heavy hit
- Smite AoE radius: Medium (roughly 2.5 character-widths)
- Attack speed: 1 swing per 1.5 seconds (slowest weapon class)
- Stagger: Heavy attacks interrupt elite actions
Optimal Blessing Synergies
S-Tier
1. Divine Wrath: Smite hits twice — a second pillar lands 0.5s after the first at 75% damage.
2. Holy Ground: Enemies standing in Smite AoE take 20% increased damage for 3 seconds.
3. Righteous Fury: Each Smite kill reduces the next heavy attack charge time by 0.3 seconds (stacks 3x).
A-Tier
4. Sanctified Steel: +20% Holy damage. Straightforward multiplier on your primary damage type.
5. Shockwave: Smite AoE radius +50%. Hits almost everything on screen.
6. Crusader's Resolve: Gain 5% damage reduction per enemy hit by Smite (lasts 8s, stacks 5x).
Pros and Cons
Strengths:
- Highest per-hit damage in the game — one heavy attack can delete trash waves
- AoE Smite makes it viable for both single-target and mobbing
- Stagger interrupts elite attacks — defensive value beyond raw damage
- Animation cancel lets skilled players maintain DPS while dodging
Weaknesses:
- Slowest attack speed — missing a heavy attack is punishing
- Long wind-up makes you vulnerable during charge
- Dark enemies in Act 3 resist Holy damage
- Poor mobility — you're committed to the swing animation
Best Weapon Pairings
1. Sunforged Hammer + Voltfield: Voltfield spreads Shock debuff (reduced defense), Hammer smites debuffed targets for massive damage.
2. Sunforged Hammer + Shield Generator: Shield gives you the safety to stand still and charge heavies.
3. Sunforged Hammer + Void Reaper: Hammer for AoE burst, Reaper for sustain between Smite cooldowns.
Crafting Requirements
To unlock the Sunforged Hammer at Tier 3:
- Defeat the Radiant Construct boss in Act 4 (drops "Sun Core" blueprint)
- Collect 20 Holy Essence from celestial enemies in Acts 3-4
- 15,000 gold
- Weapon Station level 6 in the Cathedral Armory