Arms of God Best Settings for Low-End PC — Play on Any Computer [2026]

2026-08-10·Tech

Arms of God on Low-End Hardware

Arms of God is surprisingly well-optimized. Even on integrated graphics, you can hit playable framerates with the right settings.

Minimum Playable Specs (Tested)

  • CPU: Intel i3-6100 / AMD Ryzen 3 1200
  • GPU: Intel HD 620 integrated graphics
  • RAM: 8 GB
  • Expected: 30-40 FPS at 720p, all settings low

Config File Tweaks

Navigate to `%APPDATA%/ArmsOfGod/config.ini` (Windows) or `~/.config/ArmsOfGod/config.ini` (Linux).

Add these lines:

```

[Render]

ShadowQuality=0

AntiAliasing=0

PostProcess=0

ParticleLimit=50

TextureQuality=1

RenderScale=0.75

[Engine]

FrameRateCap=60

VSync=0

```

RenderScale=0.75 is the single most impactful tweak — renders the game at 75% resolution then upscales. Looks slightly blurry but gains 15-20 FPS.

Settings Priority (Most to Least Impact)

1. Resolution: 720p vs 1080p = roughly 2x FPS difference

2. Render Scale: 75% gives +15-20 FPS

3. Shadows: Off = +8-12 FPS

4. Anti-Aliasing: Off = +5-8 FPS

5. Particles: Low = +3-5 FPS

6. Textures: Medium vs High = +2-3 FPS (minimal impact if you have enough VRAM)

Steam Deck Settings

Steam Deck runs Arms of God at 45-60 FPS with these settings:

  • Resolution: 1280x800 (native)
  • Shadows: Low
  • Anti-Aliasing: Low
  • Particles: Medium
  • FPS Cap: 45 (for battery life) or 60 (docked)
  • TDP Limit: 8W (extends battery to ~3 hours)

Known Performance Issues

Issue: FPS drops during Divine Engine Omega Phase 2 (bullet hell) Fix: Lower ParticleLimit to 50. The bullet hell spawns hundreds of particle effects — this cap dramatically reduces visual clutter and FPS drops.

Issue: Stuttering when entering new rooms Fix: Set TextureQuality to 1 (forces textures to load at lower resolution — eliminates the loading stutter).