Arms of God Weapon Tier List — All Weapons Ranked Best to Worst [2026]
Weapon Tier List — August 2026 Meta
All 35 weapons ranked by overall effectiveness. Tiers consider boss performance, room clear, versatility, and synergy potential.
S-Tier (Best in Slot)
Void Reaper (Daggers) — The best weapon in the game. 1.8 attacks/sec, +10% base crit, and the Nightbringer hidden recipe creates the mathematically highest DPS weapon. Assassin's signature weapon. Dominates boss fights and can clear rooms with Shadow Dance.
Fire Staff (Staff) — Best Act 1 weapon and remains S-tier through endgame. Burn stacking provides passive damage while dodging (unique among weapons). Required for any elemental build.
Stormcaller's Bow (Bow) — Best ranged weapon. Charged headshots deal 350% damage. Hitscan-like projectile speed. Works on any character.
A-Tier (Excellent)
Sunforged Hammer (Hammer) — Highest base damage in the game. Slow but hits like a truck. Devastator + Hammer + Momentum = room-clearing monster.
Holy Crossbow (Crossbow) — 30% armor penetration. Outperforms every other weapon against high-armor enemies (Act 4 elites, Hard Mode).
Dual Daggers (Daggers) — Fastest base attack speed. The on-hit effect vehicle. Outclassed by Void Reaper but available 2 acts earlier.
Frostbite Blade (Sword) — Slow on hit. The best defensive weapon — turns any character into a kiting machine.
B-Tier (Good)
Laser Core (Staff) — Hitscan weapon. No projectile travel time. Exceptionally good against fast-moving enemies. Low base damage holds it back.
Broadsword (Sword) — Balanced. No weaknesses, no standout strengths. The "default" weapon.
Burning Pike (Spear) — Longest melee range. Fire damage over time. Good on characters who want distance (Mage, Sniper) but need a melee option.
Voltfield (Staff) — Chain lightning on every hit. Trash room speed-clearer. Mediocre boss damage.
C-Tier (Situational)
Water Spear (Spear) — Ice damage, situational freeze. Outclassed by Frostbite Blade for ice builds.
Consecrated Mace (Mace) — Holy damage, slow. Only useful against shadow bosses (Forgotten King, Omega).
Heavy Axe (Axe) — High damage, slowest attack speed. Devastator-specific; bad on everyone else.
Fist Weapons — Monk-only. Lowest range in the game. Only use if going for Monk unlock challenge.
D-Tier (Avoid)
Rusty Sword — Starting weapon. 15 base damage. Replace immediately. Wooden Staff — Starting weapon for elemental classes. 12 base damage. Use only until you find a real staff.